|
PulpCore | |||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Easing | |
---|---|
pulpcore.animation | Provides classes for properties, property animation, and timelines. |
pulpcore.math | Provides classes for arithmetic and geometry. |
pulpcore.sprite | Provides the Sprite class, the ImageSprite class, and a few Sprite-based widgets. |
Uses of Easing in pulpcore.animation |
---|
Fields in pulpcore.animation declared as Easing | |
---|---|
static Easing |
Easing.BACK_IN
|
static Easing |
Easing.BACK_IN_OUT
|
static Easing |
Easing.BACK_OUT
|
static Easing |
Easing.ELASTIC_IN
|
static Easing |
Easing.ELASTIC_IN_OUT
|
static Easing |
Easing.ELASTIC_OUT
|
static Easing |
Easing.NONE
|
static Easing |
Easing.REGULAR_IN
|
static Easing |
Easing.REGULAR_IN_OUT
|
static Easing |
Easing.REGULAR_OUT
|
static Easing |
Easing.STRONG_IN
|
static Easing |
Easing.STRONG_IN_OUT
|
static Easing |
Easing.STRONG_OUT
|
Methods in pulpcore.animation that return Easing | |
---|---|
Easing |
Animation.getEasing()
|
Methods in pulpcore.animation with parameters of type Easing | |
---|---|
void |
Timeline.animate(Color property,
int fromARGB,
int toARGB,
int duration,
Easing easing)
|
void |
Timeline.animate(Color property,
int fromARGB,
int toARGB,
int duration,
Easing easing,
int startDelay)
|
void |
Fixed.animate(double fromValue,
double toValue,
int duration,
Easing easing)
Animates this property from the one double (fromValue) to another (toValue). |
void |
Fixed.animate(double fromValue,
double toValue,
int duration,
Easing easing,
int startDelay)
Animates this property from the one double (fromValue) to another (toValue). |
void |
Timeline.animate(Fixed property,
double fromValue,
double toValue,
int duration,
Easing easing)
|
void |
Timeline.animate(Fixed property,
double fromValue,
double toValue,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.animate(Fixed property,
int fromValue,
int toValue,
int duration,
Easing easing)
|
void |
Timeline.animate(Fixed property,
int fromValue,
int toValue,
int duration,
Easing easing,
int startDelay)
|
void |
Int.animate(int fromValue,
int toValue,
int duration,
Easing easing)
Animates this Int from the one value (fromValue) to another (toValue). |
void |
Fixed.animate(int fromValue,
int toValue,
int duration,
Easing easing)
Animates this property from the one integer (fromValue) to another (toValue). |
void |
Color.animate(int fromARGB,
int toARGB,
int duration,
Easing easing)
Animates this Int from the one value (fromValue) to another (toValue). |
void |
Int.animate(int fromValue,
int toValue,
int duration,
Easing easing,
int startDelay)
Animates this Int from the one value (fromValue) to another (toValue). |
void |
Fixed.animate(int fromValue,
int toValue,
int duration,
Easing easing,
int startDelay)
Animates this property from the one integer (fromValue) to another (toValue). |
void |
Color.animate(int fromARGB,
int toARGB,
int duration,
Easing easing,
int startDelay)
Animates this Int from the one value (fromValue) to another (toValue). |
void |
Timeline.animate(Int property,
int fromValue,
int toValue,
int duration,
Easing easing)
|
void |
Timeline.animate(Int property,
int fromValue,
int toValue,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.animateAsFixed(Fixed property,
int fFromValue,
int fToValue,
int duration,
Easing easing)
|
void |
Timeline.animateAsFixed(Fixed property,
int fFromValue,
int fToValue,
int duration,
Easing easing,
int startDelay)
|
void |
Fixed.animateAsFixed(int fFromValue,
int fToValue,
int duration,
Easing easing)
Animates this property from the one fixed-point value (fFromValue) to another (fToValue). |
void |
Fixed.animateAsFixed(int fFromValue,
int fToValue,
int duration,
Easing easing,
int startDelay)
Animates this property from the one fixed-point value (fFromValue) to another (fToValue). |
void |
Timeline.animateTo(Color property,
int toARGB,
int duration,
Easing easing)
|
void |
Timeline.animateTo(Color property,
int toARGB,
int duration,
Easing easing,
int startDelay)
|
void |
Fixed.animateTo(double toValue,
int duration,
Easing easing)
Animates this property from the current value to the specified double. |
void |
Fixed.animateTo(double toValue,
int duration,
Easing easing,
int startDelay)
Animates this property from the current value to the specified double. |
void |
Timeline.animateTo(Fixed property,
double toValue,
int duration,
Easing easing)
|
void |
Timeline.animateTo(Fixed property,
double toValue,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.animateTo(Fixed property,
int toValue,
int duration,
Easing easing)
|
void |
Timeline.animateTo(Fixed property,
int toValue,
int duration,
Easing easing,
int startDelay)
|
void |
Int.animateTo(int toValue,
int duration,
Easing easing)
Animates this Int from the current value to the specified value. |
void |
Fixed.animateTo(int toValue,
int duration,
Easing easing)
Animates this property from the current value to the specified integer. |
void |
Color.animateTo(int toARGB,
int duration,
Easing easing)
Animates this Int from the current value to the specified value. |
void |
Int.animateTo(int toValue,
int duration,
Easing easing,
int startDelay)
Animates this Int from the current value to the specified value. |
void |
Fixed.animateTo(int toValue,
int duration,
Easing easing,
int startDelay)
Animates this property from the current value to the specified integer. |
void |
Color.animateTo(int toARGB,
int duration,
Easing easing,
int startDelay)
Animates this Int from the current value to the specified value. |
void |
Timeline.animateTo(Int property,
int toValue,
int duration,
Easing easing)
|
void |
Timeline.animateTo(Int property,
int toValue,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.animateToFixed(Fixed property,
int fToValue,
int duration,
Easing easing)
|
void |
Timeline.animateToFixed(Fixed property,
int fToValue,
int duration,
Easing easing,
int startDelay)
|
void |
Fixed.animateToFixed(int fToValue,
int duration,
Easing easing)
Animates this property from the current value to the specified fixed-point value. |
void |
Fixed.animateToFixed(int fToValue,
int duration,
Easing easing,
int startDelay)
Animates this property from the current value to the specified fixed-point value. |
void |
Timeline.move(Sprite sprite,
double x1,
double y1,
double x2,
double y2,
int duration,
Easing easing)
|
void |
Timeline.move(Sprite sprite,
double x1,
double y1,
double x2,
double y2,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.move(Sprite sprite,
int x1,
int y1,
int x2,
int y2,
int duration,
Easing easing)
|
void |
Timeline.move(Sprite sprite,
int x1,
int y1,
int x2,
int y2,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.move(Sprite sprite,
Path path,
double startP,
double endP,
int duration,
Easing easing)
|
void |
Timeline.move(Sprite sprite,
Path path,
double startP,
double endP,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.moveAndRotate(Sprite sprite,
Path path,
double startP,
double endP,
int duration,
Easing easing)
|
void |
Timeline.moveAndRotate(Sprite sprite,
Path path,
double startP,
double endP,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.moveTo(Sprite sprite,
double x,
double y,
int duration,
Easing easing)
|
void |
Timeline.moveTo(Sprite sprite,
double x,
double y,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.moveTo(Sprite sprite,
int x,
int y,
int duration,
Easing easing)
|
void |
Timeline.moveTo(Sprite sprite,
int x,
int y,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.scale(Sprite sprite,
double width1,
double height1,
double width2,
double height2,
int duration,
Easing easing)
|
void |
Timeline.scale(Sprite sprite,
double width1,
double height1,
double width2,
double height2,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.scale(Sprite sprite,
int width1,
int height1,
int width2,
int height2,
int duration,
Easing easing)
|
void |
Timeline.scale(Sprite sprite,
int width1,
int height1,
int width2,
int height2,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.scaleTo(Sprite sprite,
double width,
double height,
int duration,
Easing easing)
|
void |
Timeline.scaleTo(Sprite sprite,
double width,
double height,
int duration,
Easing easing,
int startDelay)
|
void |
Timeline.scaleTo(Sprite sprite,
int width,
int height,
int duration,
Easing easing)
|
void |
Timeline.scaleTo(Sprite sprite,
int width,
int height,
int duration,
Easing easing,
int startDelay)
|
Constructors in pulpcore.animation with parameters of type Easing | |
---|---|
Animation(int duration,
Easing easing)
|
|
Animation(int duration,
Easing easing,
int startDelay)
|
|
Easing(Easing easing,
double strength)
|
|
Timeline(Easing easing)
|
|
Timeline(Easing easing,
int startDelay)
|
|
Tween(int fromValue,
int toValue,
int duration,
Easing easing)
|
|
Tween(int fromValue,
int toValue,
int duration,
Easing easing,
int startDelay)
|
Uses of Easing in pulpcore.math |
---|
Methods in pulpcore.math with parameters of type Easing | |
---|---|
void |
Path.guide(Timeline timeline,
Sprite sprite,
double startP,
double endP,
int duration,
Easing easing)
Deprecated. |
void |
Path.guide(Timeline timeline,
Sprite sprite,
double startP,
double endP,
int duration,
Easing easing,
int startDelay)
Deprecated. |
void |
Path.guide(Timeline timeline,
Sprite sprite,
int duration,
Easing easing)
Deprecated. |
void |
Path.guide(Timeline timeline,
Sprite sprite,
int duration,
Easing easing,
int startDelay)
Deprecated. |
void |
Path.guideBackwards(Timeline timeline,
Sprite sprite,
int duration,
Easing easing)
Deprecated. |
void |
Path.guideBackwards(Timeline timeline,
Sprite sprite,
int duration,
Easing easing,
int startDelay)
Deprecated. |
void |
Path.move(Sprite sprite,
double startP,
double endP,
int duration,
Easing easing)
Moves a sprite along this path. |
void |
Path.move(Sprite sprite,
double startP,
double endP,
int duration,
Easing easing,
int startDelay)
Moves a sprite along this path. |
void |
Path.moveAndRotate(Sprite sprite,
double startP,
double endP,
int duration,
Easing easing)
Moves a sprite along this path, rotating the sprite so that it is tangent to the path at all times. |
void |
Path.moveAndRotate(Sprite sprite,
double startP,
double endP,
int duration,
Easing easing,
int startDelay)
Moves a sprite along this path, rotating the sprite so that it is tangent to the path at all times. |
void |
Path.moveAndRotateOnTimeline(Timeline timeline,
Sprite sprite,
double startP,
double endP,
int duration,
Easing easing,
int startDelay)
Moves a sprite along this path, rotating the sprite so that it is tangent to the path at all times. |
void |
Path.moveOnTimeline(Timeline timeline,
Sprite sprite,
double startP,
double endP,
int duration,
Easing easing,
int startDelay)
Moves a sprite along this path. |
Uses of Easing in pulpcore.sprite |
---|
Methods in pulpcore.sprite with parameters of type Easing | |
---|---|
void |
Sprite.move(double startX,
double startY,
double endX,
double endY,
int duration,
Easing easing)
|
void |
Sprite.move(double startX,
double startY,
double endX,
double endY,
int duration,
Easing easing,
int startDelay)
|
void |
Sprite.move(int startX,
int startY,
int endX,
int endY,
int duration,
Easing easing)
|
void |
Sprite.move(int startX,
int startY,
int endX,
int endY,
int duration,
Easing easing,
int startDelay)
|
void |
Sprite.moveTo(double x,
double y,
int duration,
Easing easing)
|
void |
Sprite.moveTo(double x,
double y,
int duration,
Easing easing,
int startDelay)
|
void |
Sprite.moveTo(int x,
int y,
int duration,
Easing easing)
|
void |
Sprite.moveTo(int x,
int y,
int duration,
Easing easing,
int startDelay)
|
void |
Sprite.scale(double width1,
double height1,
double width2,
double height2,
int duration,
Easing easing)
|
void |
Sprite.scale(double width1,
double height1,
double width2,
double height2,
int duration,
Easing easing,
int startDelay)
|
void |
Sprite.scale(int width1,
int height1,
int width2,
int height2,
int duration,
Easing easing)
|
void |
Sprite.scale(int width1,
int height1,
int width2,
int height2,
int duration,
Easing easing,
int startDelay)
|
void |
Sprite.scaleTo(double width,
double height,
int duration,
Easing easing)
|
void |
Sprite.scaleTo(double width,
double height,
int duration,
Easing easing,
int startDelay)
|
void |
Sprite.scaleTo(int width,
int height,
int duration,
Easing easing)
|
void |
Sprite.scaleTo(int width,
int height,
int duration,
Easing easing,
int startDelay)
|
|
PulpCore | |||||||||
PREV NEXT | FRAMES NO FRAMES |