|
PulpCore | |||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
TimelineEvent that adds a Sprite to a Group after a
specified delay.CoreMath.TWO_PI, although the angle can
have any value.
Timeline.add(Property, Animation)
Property's value changes over time.true if this Group contains the specified Sprite.
Int whose value is internally encrypted.Bool or
Boolean and
its value is equal to this value.
Color or Integer and its value is equal to this value.
Int,
Fixed,
Byte,
Short,
Integer,
Long,
Float, or
Double, and
its value is equal to this value.
Int,
Fixed,
Byte,
Short,
Integer,
Long,
Float, or
Double, and
its value is equal to this value.
StringUtil.format(message, new Object[] { arg });
ByteArray.
InputStream.
Rect.LEFT (x), Rect.TOP (y),
Rect.RIGHT (x + width - 1), or Rect.BOTTOM (y + height - 1)
boundary of this rectangle.