PulpCore

Uses of Class
pulpcore.animation.event.TimelineEvent

Packages that use TimelineEvent
pulpcore.animation Provides classes for properties, property animation, and timelines. 
pulpcore.animation.event Provides classes for timeline events. 
pulpcore.scene Provides the Scene class and a few Scene implementations. 
 

Uses of TimelineEvent in pulpcore.animation
 

Methods in pulpcore.animation with parameters of type TimelineEvent
 void Timeline.addEvent(TimelineEvent event)
          Adds an event to the timeline.
 

Uses of TimelineEvent in pulpcore.animation.event
 

Subclasses of TimelineEvent in pulpcore.animation.event
 class AddSpriteEvent
          An AddSpriteEvent is a TimelineEvent that adds a Sprite to a Group after a specified delay.
 class RemoveSpriteEvent
          A RemoveSpriteEvent is a TimelineEvent that removes a Sprite from a Group after a specified delay.
 class SceneChangeEvent
          A SceneChangeEvent is a TimelineEvent that changes scenes after a specific delay.
 class SoundEvent
          A SoundEvent is a TimelineEvent that plays a sound after a specific delay.
 

Uses of TimelineEvent in pulpcore.scene
 

Methods in pulpcore.scene with parameters of type TimelineEvent
 void Scene2D.addEvent(TimelineEvent event)
          Adds a TimelineEvent to this Scene2D.
 void Scene2D.addEventAndWait(TimelineEvent event)
          Adds a TimelineEvent to this Scene2D and returns after the TimelineEvent executes or when this Scene2D is unloaded (whichever comes first).
 


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