PulpCore

Uses of Class
pulpcore.animation.Animation

Packages that use Animation
pulpcore.animation Provides classes for properties, property animation, and timelines. 
pulpcore.animation.event Provides classes for timeline events. 
 

Uses of Animation in pulpcore.animation
 

Subclasses of Animation in pulpcore.animation
 class Timeline
          A Timeline is a list of Animations.
 class Tween
           
 

Methods in pulpcore.animation with parameters of type Animation
 void Timeline.add(Animation animation)
           
 void Timeline.add(Property property, Animation animation)
           
 void Timeline.animate(Property property, Animation animation)
          Deprecated. Replaced by Timeline.add(Property, Animation)
 

Uses of Animation in pulpcore.animation.event
 

Subclasses of Animation in pulpcore.animation.event
 class AddSpriteEvent
          An AddSpriteEvent is a TimelineEvent that adds a Sprite to a Group after a specified delay.
 class RemoveSpriteEvent
          A RemoveSpriteEvent is a TimelineEvent that removes a Sprite from a Group after a specified delay.
 class SceneChangeEvent
          A SceneChangeEvent is a TimelineEvent that changes scenes after a specific delay.
 class SoundEvent
          A SoundEvent is a TimelineEvent that plays a sound after a specific delay.
 class TimelineEvent
          A TimelineEvent is an abstract class that can perform a certain action after a specific delay.
 


PulpCore

Copyright © 2007-2009 Interactive Pulp, LLC.