# Family, size, and style. # The family is either an installed font, a path to a local ttf file, or a Java logical font # (Serif, Sans-serif, Monospaced, Dialog, and DialogInput). # For a list of font family names, the first found font is used. # The style can be "plain", "bold", "italic" or "bold, italic" family = Pigiarniq Bold.ttf size = 80 style = bold # By default, fonts are anti-aliased. If anti-aliasing is disabled, the shadow and stroke is # ignored. antialias = true # If monospace.numerals is true, all digits 0-9 have the same width. monospace = false monospace.numerals = true # Character set # For Unicode tables, see http://unicode.org/charts/ # Default: Basic Latin #chars = \u0020-~ # Basic Latin and Latin-1 Supplement #chars = \u0020-~, \u00A1-\u00FF # Just numbers and English letters #chars = 0-9, A-Z # Basic Latin, combining marks, and curly quotes chars = \u0020-~, \u0300-\u030A, \u2018-\u201F # Color. All colors can have alpha. background.color = null color = #ffaa00 # Vertical gradient from the main color to this color. gradient.color = #ff0000 gradient.offset = 30 # Stroke and Shadow are performed in real-time in the example, so it's # commented out here. # Stroke #stroke.color = #ffffff #stroke.size = 2 # Shadow # Offset, color, and blur (integer from 0 to 5) #shadow.x = 0 #shadow.y = 2 #shadow.color = #7f000000 #shadow.blur = 3 # Tracking & bearing # Tracking adjusts the space between two characters. # Bearing adjusts the spacing on the left side or the ride side of a specific character. tracking = 0 bearing.right.W = -2 bearing.right.Y = -5 # Example bearing for any Unicode character #bearing.left.. = 1 # Color reduction #colors = 32 # Uncomment this line and the build will fail #hello=This is an unknown property!