PulpCore

Uses of Class
pulpcore.scene.Scene

Packages that use Scene
pulpcore Provides basic classes necessary for PulpCore apps, including input, asset management, and scene management. 
pulpcore.animation Provides classes for properties, property animation, and timelines. 
pulpcore.animation.event Provides classes for timeline events. 
pulpcore.scene Provides the Scene class and a few Scene implementations. 
 

Uses of Scene in pulpcore
 

Methods in pulpcore that return Scene
static Scene Stage.getScene()
          Gets the current active Scene.
 

Methods in pulpcore with parameters of type Scene
static void Stage.pushScene(Scene scene)
          Pushes the current scene onto the scene stack and sets the current scene.
static void Stage.replaceScene(Scene scene)
          Unloads the current scene and sets the next scene to display.
static void Stage.setScene(Scene scene)
          Unloads the current scene, empties the scene stack, and sets the next scene to display.
static void Stage.setUncaughtExceptionScene(Scene scene)
          Sets the scene to use when an uncaught exception occurs.
 

Uses of Scene in pulpcore.animation
 

Methods in pulpcore.animation with parameters of type Scene
 void Timeline.interruptScene(Scene scene, int delay)
           
 void Timeline.setScene(Scene scene, int delay)
           
 

Uses of Scene in pulpcore.animation.event
 

Constructors in pulpcore.animation.event with parameters of type Scene
SceneChangeEvent(Scene nextScene, int delay)
           
SceneChangeEvent(Scene nextScene, int delay, boolean push)
           
 

Uses of Scene in pulpcore.scene
 

Subclasses of Scene in pulpcore.scene
 class LoadingScene
          A scene that downloads the asset catalog file (zip file).
 class Scene2D
          The Scene2D class is a Scene that provdes commonly used features like Sprite management, layer management, Timeline management, and dirty rectangle drawing.
 

Constructors in pulpcore.scene with parameters of type Scene
LoadingScene(String assetCatalogFile, Scene nextScene)
           
LoadingScene(String assetCatalogFile, Scene nextScene, int backgroundColor, CoreFont font)
           
 


PulpCore

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