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| Packages that use pulpcore.animation | |
|---|---|
| pulpcore.animation | Provides classes for properties, property animation, and timelines. |
| pulpcore.animation.event | Provides classes for timeline events. |
| pulpcore.image.filter | Provides classes for image filters. |
| pulpcore.math | Provides classes for arithmetic and geometry. |
| pulpcore.scene | Provides the Scene class and a few Scene implementations. |
| pulpcore.sound | Provides classes for playing sound clips. |
| pulpcore.sprite | Provides the Sprite class, the ImageSprite class, and a few Sprite-based widgets. |
| pulpcore.util.crypt | Provides classes for encrypting data (useful for high score systems). |
| Classes in pulpcore.animation used by pulpcore.animation | |
|---|---|
| Animation
An Animation changes state over a specific duration. |
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| Behavior
A Behavior controls how a Property's value changes over time. |
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| BindFunction
The BindFunction class allows Properties to be bound to a function. |
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| Bool
An Bool is an boolean value that can be animated over time. |
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| Color
An Color is a 32-bit ARGB value that can be animated over time. |
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| Easing
The Easing class provides functions to ease property animation in a non-linear way. |
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| Fixed
A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time. |
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| Int
An Int is an integer value that can be animated over time. |
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| Property
The Property class is the base class for animating values. |
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| PropertyListener
The PropertyListener is the listener interface for receiving notification when a Property's value has changed. |
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| Timeline
A Timeline is a list of Animations. |
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| Classes in pulpcore.animation used by pulpcore.animation.event | |
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| Animation
An Animation changes state over a specific duration. |
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| Classes in pulpcore.animation used by pulpcore.image.filter | |
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| Color
An Color is a 32-bit ARGB value that can be animated over time. |
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| Fixed
A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time. |
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| Int
An Int is an integer value that can be animated over time. |
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| Classes in pulpcore.animation used by pulpcore.math | |
|---|---|
| Easing
The Easing class provides functions to ease property animation in a non-linear way. |
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| Timeline
A Timeline is a list of Animations. |
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| Classes in pulpcore.animation used by pulpcore.scene | |
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| Timeline
A Timeline is a list of Animations. |
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| Classes in pulpcore.animation used by pulpcore.sound | |
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| Fixed
A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time. |
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| Classes in pulpcore.animation used by pulpcore.sprite | |
|---|---|
| Bool
An Bool is an boolean value that can be animated over time. |
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| Color
An Color is a 32-bit ARGB value that can be animated over time. |
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| Easing
The Easing class provides functions to ease property animation in a non-linear way. |
|
| Fixed
A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time. |
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| Int
An Int is an integer value that can be animated over time. |
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| Property
The Property class is the base class for animating values. |
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| PropertyListener
The PropertyListener is the listener interface for receiving notification when a Property's value has changed. |
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| Classes in pulpcore.animation used by pulpcore.util.crypt | |
|---|---|
| Int
An Int is an integer value that can be animated over time. |
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| Property
The Property class is the base class for animating values. |
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| PropertyListener
The PropertyListener is the listener interface for receiving notification when a Property's value has changed. |
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