PulpCore

Uses of Package
pulpcore.animation

Packages that use pulpcore.animation
pulpcore.animation Provides classes for properties, property animation, and timelines. 
pulpcore.animation.event Provides classes for timeline events. 
pulpcore.image.filter Provides classes for image filters. 
pulpcore.math Provides classes for arithmetic and geometry. 
pulpcore.scene Provides the Scene class and a few Scene implementations. 
pulpcore.sound Provides classes for playing sound clips. 
pulpcore.sprite Provides the Sprite class, the ImageSprite class, and a few Sprite-based widgets. 
pulpcore.util.crypt Provides classes for encrypting data (useful for high score systems). 
 

Classes in pulpcore.animation used by pulpcore.animation
Animation
          An Animation changes state over a specific duration.
Behavior
          A Behavior controls how a Property's value changes over time.
BindFunction
          The BindFunction class allows Properties to be bound to a function.
Bool
          An Bool is an boolean value that can be animated over time.
Color
          An Color is a 32-bit ARGB value that can be animated over time.
Easing
          The Easing class provides functions to ease property animation in a non-linear way.
Fixed
          A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time.
Int
          An Int is an integer value that can be animated over time.
Property
          The Property class is the base class for animating values.
PropertyListener
          The PropertyListener is the listener interface for receiving notification when a Property's value has changed.
Timeline
          A Timeline is a list of Animations.
 

Classes in pulpcore.animation used by pulpcore.animation.event
Animation
          An Animation changes state over a specific duration.
 

Classes in pulpcore.animation used by pulpcore.image.filter
Color
          An Color is a 32-bit ARGB value that can be animated over time.
Fixed
          A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time.
Int
          An Int is an integer value that can be animated over time.
 

Classes in pulpcore.animation used by pulpcore.math
Easing
          The Easing class provides functions to ease property animation in a non-linear way.
Timeline
          A Timeline is a list of Animations.
 

Classes in pulpcore.animation used by pulpcore.scene
Timeline
          A Timeline is a list of Animations.
 

Classes in pulpcore.animation used by pulpcore.sound
Fixed
          A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time.
 

Classes in pulpcore.animation used by pulpcore.sprite
Bool
          An Bool is an boolean value that can be animated over time.
Color
          An Color is a 32-bit ARGB value that can be animated over time.
Easing
          The Easing class provides functions to ease property animation in a non-linear way.
Fixed
          A Fixed is an fixed-point value (16 bits integer, 16 bits fraction) that can be animated over time.
Int
          An Int is an integer value that can be animated over time.
Property
          The Property class is the base class for animating values.
PropertyListener
          The PropertyListener is the listener interface for receiving notification when a Property's value has changed.
 

Classes in pulpcore.animation used by pulpcore.util.crypt
Int
          An Int is an integer value that can be animated over time.
Property
          The Property class is the base class for animating values.
PropertyListener
          The PropertyListener is the listener interface for receiving notification when a Property's value has changed.
 


PulpCore

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